We had the screening of our weekly projects at our new LBS studio yesterday. Was quite exciting, after all it was our last week of UFO project screening.
Project UFO:
Even though the name says UFO we had the freedom to extend it through any mechanical object interaction. I always loved the fun in making a interaction between live character elements and CG objects. So its like a hovering scout ship shooting randomly at two civilians trying to flee from the war zone area. Would be working on making a breakdown for the shot very soon.
Project Desert:
The other screenshot i am about show u guys is my personal project called as Desert. This is still a work in progress shot. My aim here was to make a 'Epic shot' kinda feel to it with a extended camera pull out. The fun part in executing the project was doing camera pullout without using any crane or rig but pulling it out in virtual 3d environment. Its a full CG environment except for good friend Pedro in it who we shot separately in our old studio back parking lot on very lucky sunny day ( its Canada :) !!) and rotoed him back in the shot.
Project Desert screenshot:
Right now i am working on adding the dynamic environment to the shot.Its been going through a lots of lighting and look development treatment.I would soon try to get the video sequence online. If you guys have any suggestions till then just throw them out.
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